Ort

Uralt. Tenochtitlán.

Mythos
Shroud: 2. Clues: 2.

Erzwungen - Nachdem Templo Mayor ins Spiel gekommen ist: Mische deinen Ablagestapel in dein Deck. Lege Karten oben von deinem Deck ab, bis eine Schwäche abgelegt worden ist. Ziehe jene Schwäche.

Mische eine Schwäche aus deinem Ablagestapel in dein Deck: Entdecke 2 Hinweise an deinem Ort. (Nur ein Mal pro Runde für die gesamte Gruppe.)

Nele Diel
Die jenseitige Grenze #175. Die jenseitige Grenze #15.
Templo Mayor

FAQs

(from the official FAQ or responses to the official rules question form)
  • Q: If the agenda or act in Boundary Beyond advances to 3, and that causes the version of Templo Mayor to come out that says "shuffle your discard pile into your deck", who has to do that forced effect? If you are advancing the act, is it the player who actually advanced it? Do you just pick a player? Does no player do it? A: Generally speaking, whenever it is unclear who is resolving an ability, the investigators may choose who is resolving it. In the event that the investigators cannot decide, the lead investigator must resolve it. In this case, the person who is resolving the ability on Templo Mayor is the investigator advancing the act. In the event that it’s unclear who exactly advanced the act, simply decide at that moment in time amongst the investigators.
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