Nautical Charts

Over the years many cards released are re-hashes of existing effects. For example, in 2022 Seekers got Grim Memoir, which is really just 4 copies of Perception in hardcover format.

In the same tradition, Survivors now get a book that turns any card into a Deduction. Most players have a very high opinion of Deduction, so this looks to be a promising asset for clue-finders!

Another great feature is that it does something with those duplicates, situational cards, or other cards that aren’t useful. Players like Wendy and Pete have always had this advantage, but now we another tool to squeeze utility out of dead cards.

Hardboiled

To add to the other review, testing the whole Limited Environment thing that FFG released in the new FAQ, I recently played a Mark Harrigan Shotgun deck (the pool of cards I used was Carcosa, Forgotten Age, and Drowned City) with this card and it is pretty awesome. I would punch an enemy in the face or play my Shotgun over a fully spent Remington triggering the free attack for when that gun leaves play, then I would shoot my Shotgun and commit this for +4 to hit for spectacular effect.

This card also goes kinda nuclear after a One Two Punch is used since that card makes two attacks, it should also be a bit nuts in a Guardian Tony Morgan that has a Luger and a Robert Castagne and can make two free attacks in a turn with those alone, it can go all the way up to 9 of each icon (using Quick Thinking, Tony's extra action and at least one One Two Punch), granted you'd need a million enemies available or one incredibly beefy enemy to achieve that, but it’s an interesting theoretical potential.

"Fool me once..."

This card is an auto-include for Gloria as it will permanently nerf Prophecy of the End by removing one copy from circulation. FFG clarified this in an e-mail ruling:

Yes, if just the Surge keyword on Prophecy of the End resolves, then the card can be attached to    “Fool me once…”

You just need to make sure that whoever can play "Fool me once..." draws Prophecy of the End, but this can be done with cards like Eye of Ghatanothoa, "Let me handle this!", Parallel Fates, and similar cards, in combination with Gloria's ability to decide the order in which the cards are drawn.

Obsidian Foundations

If you are coming from the west and are playing true solo, there is no way to do the test because the act forces you to advance. It even screwed us out of the opportunity in 2-player after Safeguarding in, finding it on the first dive.

Thanks, I hate it.

AlderSign · 430
Fixed in thea new errata, right? — MrGoldbee · 1497
You are right. Double the frustration now. Who knows all (newly) errata-ed cards from memory? — AlderSign · 430
Obsidian Canyons

This scenario doesn't feel like it should have been the 2nd scenario in a campaign, it is very rule heavy, very slow and is a big tonal shift after the first light hearted one.

The mythos deck at 4 players is very tedious. It is constantly bombarding you with the same enemies that get very old to fight by the end. One of the enemies presents a very interesting mechanic, on paper, but in reality pretty useless overall. The elite enemies felt extremely weak on standard difficulty and went down before they even had a chance to do anything.

The encounter card that forces you to find an enemy is horrible due to how few enemies the deck even has. The card that makes enemies engaged with someone else attack you is pretty strange.

The wind mechanic is terrible, it is hard to grasp at first, requires a lot of setup with the sky cards (they should have just printed sky cards, it is really bad that they forced to just use face down base cards for this). I really felt like it had no impact compared to the actual mess that it caused around the table trying to understand how to resolve it.

Overall, I think this is another scenario that was made for a no dedicated fighter possibility. Enabling this possibility just like in the first scenario - One Last Job, makes it awkward for a balanced party of seekers and fighters, as fighters will struggle to bring value in high shroud locations and when they do get to fight, the fights are pretty boring.

Squadcore · 25