Sacrificial Beast

The Sacrificial Beast only prevents you from gaining resources. So you can still move them. Here is a list of all cards allowing you to circumbent your weakness :

Bianca "Die Katz"
Investments
"I'll Pay You Back!"
The Red Clock (2) or (5)
"You've had worse..." (4)

Out of class solutions are not recommended, i would advice you to use your 5 out of class slots (if you use standard back) for better cards than those :
Archive of Conduits (bad idea, don't do this)
Ravenous Myconid
Forbidden Knowledge
Teamwork

You can also use resources from assest, for example an Antiquary or a Crafty will still resplenish their resources each round.

Emmental · 160
Sword Cane

I'm surprised there isn't a review for this card, so I'll write my first one!

So, for 2 XP the card becomes fast, you get a free damage on an engaged enemy, AND you get +1 Skill Value on the test. It might seem a little lackluster on the surface level, but in reality... It's pretty good. It gaining fast makes it a big action saver, as when you play it you essentially get 3 actions (Playing it, the damage, and using it without exhausting). Meanwhile with Sword Cane you play it for one of your 3 actions and activate it's ability. I don't know about you, but I like getting some more bang for my XP.

I'd also like to point out that playing it basically is like using a Shrivelling charge as you get a free damage (who doesn't like free damage?) and the free attack from playing it, with an extra skill value. The extra skill value aspect of the card is also something not to scoff at. I mean, who doesn't like a boost when their testing?

This card is also a huge helper for mystics who may not have enough resources for their spells, or ran out of charges like Dexter Drake and Gloria Goldberg, while also being a handy card for other investigators like Norman Withers. Other reviews on Sword Cane also just apply to this card, with typically unused hand slots and is a good alternative if an enemy has 1 health left so you don't need to waste your charges! This card can definitely be a good upgrade at any point of a playthrough and should be considered if running Sword Cane!

arcaneical · 2
Disruptive Poltergeist

The problem I encountered with this weakness and Frenzied is that it's either a non-issue if you're already doing what they ask you to do, or pretty much unsolvable if you're not. Having to use the specific action on the card insead of, say, oversucceeding an attempt made from another source, means that either you have a crapload of skill icons to drop into this (unlikely, if your deck is doing something else entirely) or no amount of XP will ever make you able to avoid the 1 damage-per-draw that this card will cost you. Packing heals is the only thing you can feasibly do, and even then you're not solving it, you're just delaying the inevitable trauma.

tinybreeder · 38
Somebody else can take the action on the card to get rid of it, so you can leave Morbid Curiosity to your neighbour-friendly Seeker. But yes, if you are not good at what they are asking you to, and have no teammates that can help you with it, these weaknesses are rough, and I'm not a fan they force you to test with a skill penalty. It makes sense when balanced around what a class does best, but Frenzied landing on Ursula is damn near impossible for her to counter alone. — HeroesOfTomorrow · 86
I got this as Joe Diamond in duo with a fighter Dexter. :) It wasn't fun. :) — tinybreeder · 38
Martyr's Vambrace

Since this is an "armor" asset, you can add a Hidden Pocket to it to give you an additional hand or accessory slot for an "illicit" asset.

If you bring any item in with I'll Take that, making it illicit, you can essentially get a free slot for almost any item in the game. Cheaper than a three xp cost Relic Hunter.

Oubliette · 2
Is it? This card itself costs 3 XP and the combo you describe includes 3 different cards that you first have to find and occupy you deck slots. On the other hand, your synergy works differently than Relic Hunter - it makes Martyr's Vambrace either "slotless" or gives you another hand slot, while Relic Hunter gives you a slot that is independent from this card. — AlderSign · 456
Also note that most investigators that can take these 3 cards are not particularly good at oversucceeding at investigaton or evasion tests. Although they could trigger "I'll Take That" with Bolas, Handcuffs, or Crowbar more easily. — AlderSign · 456
Yep, that's fair. I stumbled upon this whilst making a parallel Montgomery Jack and needed more slots for relic cards. If you're playing Martyr's anyway and can play lv 0 green, it's cheaper than a Relic Hunter. :) — Oubliette · 2
Even better if, like Montgomery, you can play Underworld Market with your Hidden Pockets and I'll Take Thats already tucked away. But yeah, thats pretty niche. — Oubliette · 2
Snakescourge

what will happend if it works on The Chthonian Stone(sorry i cant type hyperlink in this site)?Should i put those chaos tokens i sealed back before it ends?Or it just keep sealing them,and ingnore the autofail discard effect?

MrMcCrispy · 1
The token remains sealed and you ignore the forced effect — Django · 5242