Marcus Sengstacke

In my opinion, playing Marcus is worse than just spending an action taking a resource.

Marcus costs a card, 3 resources, and an action to play.

In the best case scenario, if you play him on the final action of the turn, it will take 3 rounds to be a net positive and you don't see the benefit until Round 5

Playing Marcus

  • Round 1 (played on last turn) = -1 action, -1 card, -2 (-3 cost + 1 ability) net resources
  • Round 2 = -1 (-2 + 1 ability) net resource
  • Round 3= 0 (-1 + 1 ability) net resources (breaks even)
  • Round 4 = +1 net resources
Round End Actions R Cost R Gain Net Resources
1 -1 -3 +1 -2
2 0 0 +1 -1
3 0 0 +1 0
4 0 0 +1 +1

Taking a resource:

  • Round 1 = -1 action, 0 card, +1 net resource
Round End Action Card R Cost R Gain Net Resources
1 1 0 0 +1 +1
2 0 0 0 0 +1
3 0 0 0 0 +1
4 0 0 0 0 +1

Emergency Cache:

  • Round 1 = -1 action, -1 card, +3 (0 cost + 3 resources) net resources
Round End Action Card R Cost R Gain Net Resources
1 1 1 0 +1 +3
2 0 0 0 0 +3
3 0 0 0 0 +3
4 0 0 0 0 +3

The Value Proposition

You must keep Marcus alive for more than 3 rounds before his ability pays off. A typical scenario is 15 rounds long. Also, there's the opportunity cost. Instead of playing Marcus, you could have spent that 3 resource on something that could advance the game state. He is a net negative to play after round 10.

On his own, he's already not amazing with one extra resource a turn, especially in a class that can generate extra actions and resources easily (especially in the Legacy cardpool), but I can see it adding value to a resource hoarding deck as a win more card if it didn't have the biggest flaw - Marcus' Forced ability.

Marcus' Forced ability reads: After you fail a skill test: Deal 1 horror to Marcus Sengstacke.

In the 3 full mythos and investigator phases before it starts paying off, you cannot fail 2 tests. That's 9 investigator actions and 3 encounter draws, and potentially tests when the Act or Agenda advances.

He also has no soak ability: he's 1 health, 2 sanity, and the sanity is the buffer for his Forced ability. There are better soaks for fewer resources.

He also takes up a contested ally slot.

If you take a resource instead of including Marcus in your deck you can:

  • Take riskier tests
  • Play a different ally in the slot (Olivier Bishop, Gregory Gry etc.)
  • Immediately get the payoff
  • Hoard the 4 resources now (3 not spent on Marcus) instead to work towards triggering Well Connected immediately
  • Include a different card in your deck instead that can solve a different problem in the game
PestyDemon · 3
You got it all wrong. This card actually costs 0 resources and reads: "Fast. Play during a willpower or intellect test performed by an investigator at your location. The performing investigator gets +1 to their skill value." — AlderSign · 469
Out the Door

This is part of my mass deletion for the reviews I have written as I am no longer proud of them of what I have wrote and I feel uncomfortable leaving them up for everyone to see.

The quick brown Duke jumps over the lazy fox dog creature.

fishingbrogl · 21
There isn't any risk. If you're at 1 resource and commit this and you fail, you're at 1 resource. — Thatwasademo · 59
If you are at zero resources before you test, you can just spend the ones you have on stat boosters like Streetwise/Silver Tongue. If you fail, you literally lose nothing! — HeroesOfTomorrow · 95
Have I been reading this card wrong the whole time? I thought I was looking at it correctly — fishingbrogl · 21
Know the Exit

This is part of my mass deletion for the reviews I have written as I am no longer proud of them of what I have wrote and I feel uncomfortable leaving them up for everyone to see.

The quick brown Duke jumps over the lazy fox dog creature.

fishingbrogl · 21
They are Practiced, though, in Chapter 1 the premium trait for a skill. Granted, AndrĂ© can't take PMP, but another investigator can play it on him, and since they all have wilds, they are easy to tutor for one icon and than reused for the full effect. We'll have to wait and see, how Practiced will be supported in Chapter 2. I agree, for now, they are not great, also because they dilute the deck with 3 copies. — Susumu · 389
How can another investigator play PMP for him ? Wouldn’t that investigator search his own deck for a practiced skill card? — Ramun · 1418
Ramun is correct, PMP says *your* deck, which is referring to the owner's deck who plays it. You could theoretically take Versatile for PMP but it's not worth it at all in my opinion. — fishingbrogl · 21
These can't be the worst signatures in the game, almost every signature asset that takes up a slot exists and these actually do something. — Thatwasademo · 59
@Thatwasademo If you are trying to insinuate Roland's .38 Special, Becky, Mitch, etc. are actually worse than the entire sleight of "Know The...", I will actually laugh — HeroesOfTomorrow · 95
Maybe Thatwasademo only plays Joe Diamond. — AlderSign · 469
Yes, sure. That was a brain fart in my post ragarding PMP. — Susumu · 389
Bounty

This is part of my mass deletion for the reviews I have written as I am no longer proud of them of what I have wrote and I feel uncomfortable leaving them up for everyone to see.

The quick brown Duke jumps over the lazy fox dog creature.

fishingbrogl · 21
The TV series From answers your P.S. question. At some point, at least. — AlderSign · 469
Lol. Those are two very different kinds of men in yellow suits. So it seems like men in yellow suits fall under one of three archetypes: children's book characters, rich folks with more money than sense(though honestly he pulls it off), and cryptic horror villains. That's quite a range. — fishingbrogl · 21
Who really knows which one of those the guy here is? — AlderSign · 469
The Gold Pocket Watch

This is part of my mass deletion for the reviews I have written as I am no longer proud of them of what I have wrote and I feel uncomfortable leaving them up for everyone to see.

The quick brown Duke jumps over the lazy fox dog creature.

fishingbrogl · 21
There's got to be treacheries that trigger during (begin/end) the investigation phase and discard at the end of the round, though I can't put my finger on it. Still not worth for everybody to lose all actions, I'd argue. — AlderSign · 469
Oh, no, what I meant for this is that it's directly sabatoging your team. I don't think there is ever a case in which you want to skip the investigation phase in a multiplayer game. — fishingbrogl · 21
I got that - good card for the pvp version of the game :D — AlderSign · 469