Another Day, Another Dollar

This is part of my mass deletion for the reviews I have written as I am no longer proud of them of what I have wrote and I feel uncomfortable leaving them up for everyone to see.

The quick brown Duke jumps over the lazy fox dog creature.

fishingbrogl · 21
Overzealous

This is part of my mass deletion for the reviews I have written as I am no longer proud of them of what I have wrote and I feel uncomfortable leaving them up for everyone to see.

The quick brown Duke jumps over the lazy fox dog creature.

fishingbrogl · 21
For those interested in looking up the Call of Cthulhu LCG cards for yourselves it's going to be difficult to do so without navigating this Google Drive folder. There are plenty more cards that share art that I didn't cover here: https://drive.google.com/drive/folders/1dqooB5JZNNyoNxs__R2TmBYrqXJ8Z9kA?usp=drive_link — fishingbrogl · 21
I am not sure why you Indebted as a "brutal" weakness. In my opinion it's a nothing burger most of the time. Yes losing 2 resources at the start is far more brutal than later and it is guranteed to hit you no matter what, but even if you need to gather resources twice, countering that weakness is the same as any "2 action to remove" weaknesses, it's extremely predictable and can't randomly screw you over mid scenario like Amnesia, Paranoia or Overzealous can. — HeroesOfTomorrow · 95
I agree with pretty much the whole review except for the point raised above. Indebted is, to me, one of the most mild weaknesses out there. — Eudaimonea · 9
Sorry, I'm not sure why I included it. it seemed bad to me at first? I don't know anymore. — fishingbrogl · 21
I could just edit the review if it makes sense to do so — fishingbrogl · 21
*why you listed — HeroesOfTomorrow · 95
@fishingbrogl I mean, it's fine. It's a review, a matter of opinion, which inevitably is different compared to the opinion of other people; it's just that me and Eudaimonea don't consider Indebted that bad. There are some nasty aspects to it, like the fact draining your starting resources is really bad compared to taking away later on, or that it is guranteed to hit you no matter what, while other weaknesses you have a chance of not drawning. But it's still something that you can just counter with any economy card, even something as simple as Emergency Cache, so it's not that bad imo. But at the end of the day, it's your call — HeroesOfTomorrow · 95
I do agree though that the core campaign has some really headscratching balance choices. For something that is supposed to be an entry point for new players, it just kicks them nice and hard with some crippling weaknesses and one of the nastiest damage treacheries in the game, in the form of "Fire!". I am really afraid stuff like that can cheap shots like scenario one second act (oh, you defeated the boss? Good job idiot, he fully heals), is just gonna alienate newcommers. — HeroesOfTomorrow · 95
*... stuff like that and cheap shots... — HeroesOfTomorrow · 95
On a different topic, I wish we could use || for spoilers and such. — fishingbrogl · 21
Maybe another character since people started using "||" for the parallel investigators :/ I wanted to add that Indebted does not waste your draw and thins your deck, which are another 2 upsides. — AlderSign · 469
Also, unlike other "2 actions to remove" weakness, you can take the two actions to gather resources separately to "remove" indebted, which gives you more flexibility to catch up. — HeroesOfTomorrow · 95
Plus: Regaining those 2 resources only costs 2 actions in the worst case. Such a good card, wish I could take it every time. — AlderSign · 469
Ultimate Sacrifice

This is part of my mass deletion for the reviews I have written as I am no longer proud of them of what I have wrote and I feel uncomfortable leaving them up for everyone to see.

The quick brown Duke jumps over the lazy fox dog creature.

fishingbrogl · 21
What is happening to this samurai in this Legend of the Five Rings art piece that they’re trying to pass off as an Arkham Horror card now that the game it was commissioned for is bankrupt? — Eudaimonea · 9
There's no way. What card is the art repurposed from? — fishingbrogl · 21
I know it's probably a joke, but Carolyn can't get Sledgehammer upgraded — HeroesOfTomorrow · 95
@fishingbrick, I’m being facetious. A directly stated version of my comment would be, “While I agree the art is attractive and that the card might create big, dramatic moments, ithe art does not suggest 1920s Arkham, nor a horror game. In fact, the character appears to me to be to be dressed in samurai garb and the scene appears most evocative of a figure receiving the light of Amaterasu. In actuality, I don’t know why or for whom this art was originally made, but I’d call it a cool piece for a different game. — Eudaimonea · 9
"For my next trick..."

This is one of the best signature events in the game, and is not even close, only Bury Them Deep can even compare. Just being able to search your whole deck for an action for any spell or item you want in one action for free is incredible, being able to immediately play it with a cost reduction without worrying about enemies is even better.

This a fantastic card for its own effect, but there yet again something else fantastic about it: its traits!

It's a Trick and Spell: now, being a Trick doesn't do much beside having synergy with Chuck Fergus, but being a Spell opens it up to a lot of combo pieces you were probably gonna run in the first place. I was planning myself to build around Speak to the Dead to resuse, but as Tharzax pointed out in the comments, that is only the tip of th iceberg: you can also fetch it with Arcane Initiate, sacrifice health to shuffle it into your deck wtih Ritual Dagger or get multipe uses of it with Dayana Esperence!

Overall, this is just a fantastic event in every single way, with not only only a great effect, but also a lot of synergy with Mystic tools: a worthy successor to Molly Maxwell and something that blows Showmanship out of the water!

And even better it's a spell, so there are several ways to get more out of it. Do you need to find it? Bring the arcane initiate along. Need extra uses try a ritual dagger or your next friend dayana — Tharzax · 2
@Tharzax That is very true, it's bonkers good. Thank you, I think I will edit my review to metnion it — HeroesOfTomorrow · 95
Your welcome but now I've realized, that you can use this event to search and play the ritual dagger and are just in timing to activate the dagger to shuffle the event back and wait for the next trick you need to show... — Tharzax · 2
Close the Circle

Too many people are sleeping on this card. For 1 xp you get a powerful asset that requires a little bit of set-up. In order for this card to be really worth it I think you need at least 3 Classes for this to be a very good card, but that really isn't too difficult through multi-class cards, permanent cards, and several others, and when you get it for 4-5 it feels incredibly strong, usually allowing you to almost double a turn over, getting all the moves you want, and heck, sometimes even using the charges to just draw cards or gain resources is pretty good.

Yes the actions can't be used to play stuff or use the fancy weapons, but they can be used to investigate/evade/fight with Mind without spending actions which is honestly already beating most of the evade spell assets in the game.

Ive been playing it in Original Dexter Drake where it has felt insanely good.

countjondi · 21