Gegner

Humanoid. Monster. Schlange.

Mythos
Fight: 3. Health: 5. Evade: 3.
Damage: 1. Horror: 1.

Solange sich die Schlange von Tenochtitlán an einem Uralt-Ort mit Hinweisen darauf befindet, erhält sie Zurückschlagen und Alarmiert. Ansonsten erhält sie Jäger.

Erzwungen - Nachdem dir die Schlange von Tenochtitlán Schaden durch ihren Angriff zugefügt hat: Falls du nicht vergiftet bist, bringe eine beiseitegelegte Vergiftet-Schwäche in deiner Bedrohungszone ins Spiel.

Victory 1.
Vengeance 1.
Joshua Cairós
Die jenseitige Grenze #187. Die jenseitige Grenze #27.
Schlange von Tenochtitlán

FAQs

No faqs yet for this card.

Reviews

This enemy can be an annoyance with that poisoning attack. Even if you can hit the 3 Evade target reliably, that's still a loss of actions as it chases you.

The ability gain conditions cause it to stay on an Ancient location with clues, which you can potentially use to leave it behind. You won't be able to clear that location without confronting this enemy again, but it will be easier to clear all the others. You could deal with the location it guards last, or even just consider it abandoned.

Or maybe you just take the vengeance point.

Signum · 14
There are also some other options since this enemy isn't elite: Hancuffs, mind wipe, slip away etc — Tharzax · 1
Good point, Tharzax. We always killed this guy, because the Victory sweetens the Vengeance. But if we would ever challenge us to a zero vengeance run, "Mind Wipe" and Handcuffs would be certainly availble in the team. — Susumu · 366