Cost: 1. XP: 3.
Test Icons:

Entweder (wähle eins):

- Entkommen. Falls die Probe gelingt und es ein Nicht-Elite-Gegner ist, entkomme diesem Gegner und bewege ihn an einen verbundenen Ort.

- Entkommen. Nur bei einem Nicht-Elite-Gegner an einem verbundenen Ort zu verwenden. Falls die Probe gelingt, entkomme diesem Gegner und tausche mit ihm den Ort.

Rafał Hrynkiewicz
In den Fängen des Chaos #282.
FAQs (taken from the official FAQ or FFG's responses to the official rules question form)
  • Erratum: This card’s trait should be Trick instead of Tactic. - FAQ, v.1.9, June 2021
Last updated

This thing rocks, holy moly what a recovery from the trash-bin that is the 0 xp version Bait and Switch.

The original effect was never bad, not really, it just has a far too niche purpose, evading and moving an enemy engaged with you is so and so useful in many scenarios.

The new line, evading a neighbor enemy, is terrific. This new effect is way stronger than the original, you might for example bamboozle a hunter and take its place and keep investigating, dislodge a troubled friend and create space for them to do their thing without having to run away immediately, get a previously evaded enemy off-of a location where it's in the way and dump it in a corner you just finished investigating.

Having this new and useful ability resurrects the old effects usefulness, having this card in your deck is no longer a liability.


That said, this is obviously not a card to blindly include in every high agility deck. The most interested character is Rita Young, she can add insult to injury and get free damage or movement with her ability. Next in line is Silas Marsh, but he has very tight deckbuilding so perhaps he's not the ideal choice.

It will be interesting to see if there will ever be character other then Rita Young (and arguably Silas Marsh) who likes this card, but right now, at least for her, it rocks.

Tsuruki23 · 2119