- NB: ArkhamDB now incorporates errata from the Arkham Horror FAQ in its card text, so the ArkhamDB text and the card image above differ, as the ArkhamDB text has been edited to contain this erratum (updated August 2022): Erratum: The purchase restriction on this card should be replaced with the keyword: "Researched." - FAQ, v.2.0, August 2022
Traumtagebuch
Träume eines Entdeckers
Vorteil. Hand
Gegenstand. Buch. Glücksbringer.
Cost: 2. XP: 3.
Du kannst diese Vorteilskarte deinem Deck nur hinzufügen, indem du Traumtagebuch (Nicht übersetzt) verbesserst, und nur, falls in deinem Kampagnenlogbuch steht, dass „du die Träume interpretiert hast”.
Solange du dich an einem Ort mit mindestens 4 Schleier befindest, erhält deine Essenz des Traums .
Sobald dein Zug beginnt: Durchsuche deine gebundenen Karten nach Essenz des Traums und füge sie deiner Hand hinzu.
Bonded Cards
- Essence of the Dream (The Search for Kadath #113)
Related Cards
- Dream Diary: Untranslated (The Search for Kadath #112)
- Traumtagebuch: Träume eines Wahnsinnigen (3) (Kein Zurück mehr #237)
- Dream Diary: Dreams of a Child (3) (Kein Zurück mehr #238)
FAQs
(from the official FAQ or responses to the official rules question form)Reviews
Quick question on this. It's apparently been confirmed by Matt that there's a limit of one Essence of the Dream in your bonded cards. There doesn't seem to be a limit on the number of Dream Diaries you can have in play though. Does this mean that you can theoretically hold two of them at the same time and double trigger the boost ? I'd assume that you can't have two versions of this one in play and commit for an effective +6 every time you're at a 4 shroud location, but you could for example have the Explorer and the Child version in play simultaneously and then contrive to be at a high shroud location while you have 8 cards in hand to achieve the same effect ? I don't see any obvious reason why not. It's probably not worthwhile, but with the right build this could theoretically turn into a test-passing monster. Minh could theoretically commit a +7 boost to any test anywhere on the map every turn.