Verrat

Schrecken.

Mythos

Enthüllung – Leg eine -Probe (2) ab. Erhöhe die Schwierigkeit dieser Probe um 1 für jeden Schlüssel an deinem Ort und unter deiner Kontrolle. Falls die Probe misslingt, nimmst du 2 Horror (stattdessen 3 Horror, falls die Probe um 3 oder mehr misslingt).

Marius Bota
Am Rande der Welt (Kampagnen-Erweiterung) #144. Stadt der Alten Wesen #34-36.
Dämmernde Wahrheit

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Reviews

Brutal treachery.

In this scenario, you may easily find yourself carrying 3-4 keys around (especially in low player count), and there might still be one on your location, which means that you could be testing against 6-7. This should give pause to even high mystics, and the odds of failing by 3 even worse for low investigators.

Pray that the same investigator does not draw all three of these...

DrOGM · 22