Seems really weak for a 4xp card (alongside the investigate and evade equivalents), especially compared to the level 0.
Only gives +1 skill value (same as level 0) unless you want to exhaust it. That's not so bad when you combine it with sin eater but then it's a 10exp combo...and you're still only doing 2 damage a hit.
Thats all assuming you want the doom in the first place, if not then it seems like very small payoff for a potentially big risk.