Dr. Charles West III.
Hat seine Bestimmung gefunden

Vorteil. Verbündeter

Verbündeter. Wissenschaft.

Cost: 3.

Sucher
Health: 1. Sanity: 2.

Du hast 1 zusätzlichen Handslot, der nur für Werkzeug-Vorteilskarten verwendet werden kann.

Nachdem du erfolgreich um genau 1 oder 3 ermittelt hast, erschöpfe Dr. Charles West III.: Füge einem Gegner an deinem Ort 1 Schaden zu.

Colin Boyer
Das Fest von Hemlock Vale (Ermittler-Erweiterung) #41.
Dr. Charles West III.

FAQs

No faqs yet for this card.

Reviews

This card was clearly made with Kate Winthrop in mind:

  • Science trait, so Kate can move a clue to it.
  • Allows Kate to hold an extra Tool asset which she can also move a clue to.
  • Deals damage, which plays into Kate filling a flex role.

Other seekers won't usually care about dealing damage and may not have the card slots to control how much they succeed by. Kate will usually be running other Science cards that also require succeeding by a certain amount, such as Chemistry Set and Empirical Hypothesis. This adds value to cards like Analysis and Steady-Handed that she would likely already be running.

Cards that provide free investigations like Eon Chart or Testing Sprint will up the odds of triggering it. What's more, the damage dealt can even hit Elite enemies, which is notable since it doesn't require making an attack against a boss enemy that may have Retaliate, high fight value, or some nasty effect.

SairRacc · 3

After some testing, Dr. Charles West III is... inconsistent.

There are two main benefits to the doctor. The first is that he gives an additional hand slot, which can only be used for tools. This means you're trading an ally slot for a tool slot, and which encounters the usual problems of cards that take up slots for slots - you need extra actions to fill up those slots. Now, Seekers will effectively have a free hand slot, since most can justify running Magnifying Glass to fill it, and there are other useful tools that could be use - but that still needs you to spend more resources and actions to fill the slot, which is never great when your actions can always go towards investigating.

Second, on some successful investigates, he can exhaust to deal damage - but only on investigates that only succeed on 1s and 3s. This is two levels of specific - first, you need to succeed by 1 and 3. This is doable, but rather inconsistent - sure, you could use Steady-Handed to improve your odds, but it's hardly a guarantee, and Steady-Handed (and its other synergy, Chemistry Set) already encourages you to succeed by a certain amount. Second, this requires you to be at a location which has an enemy that can take one more damage.

There are very specific cases where he can be useful, but they require some fairly niche builds. If not for the differing classes, I'd be hard-pressed to find a case where you'd want to use him over Alice Luxley. His Science trait is the only notable one, and that's of limited use - he's not even Miskatonic, so he won't be getting any Miskatonic Archaeology Funding And with so many good Seeker allies available as is, you'd want a pretty specific place to fit the doctor in.

Ruduen · 984
Waiting for Dr. Charles West IV. — MrGoldbee · 1450
You can increase your odds with Lab Coat (with another restriction) and get from a failed test to a succed by 1 (with Steady-Handed). Sadly, Steady-Handed also makes for an anti-synergy with the doctor since it wants you to succeed by 2. — AlderSign · 270