Vorteil. Hand

Gegenstand. Werkzeug.

Cost: 2. XP: 2.

Überlebender

Erschöpfe Seefahrerkompass: Ermitteln. Falls die Probe misslingt, mache Seefahrerkompass spielbereit. Falls die Probe gelingt und du keine Ressourcen in deinem Ressourcenvorrat hast, entdeckst du 1 zusätzlichen Hinweis an deinem Ort.

Gib während einer Ermittlung, in der du Seefahrerkompass verwendest, 1 Ressource aus: Du bekommst für diese Fertigkeitsprobe +1 . (Nur drei Mal pro Ermittlung.)

Romana Kendelic
Das Fest von Hemlock Vale (Ermittler-Erweiterung) #122.
No image

FAQs

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Reviews

Out of various Dark Horse luxury upgrades, this sure is one.

To be fair, it's not a bad upgrade - a cost of 2 instead of 3 means that if you plan ahead with Madame Labranche, you can play this in one turn once you're able to keep Dark Horse flowing. In addition, the ability to ready the card when you fail means that you can commit cards or use other boosts to make a second attempt after you've spent your resources on the first one.

That being said, this doesn't particularly push the boosts or efficiency of Mariner's Compass beyond the baseline, nor does it gain anything which would push it to the (admittedly high) level of Fire Axe. This works fine as a luxury upgrade for the Dark Horse package, but it's still very much a luxury upgrade. If someone didn't want the level 0 version, I don't think this gives enough to make it worth taking in comparison.

Ruduen · 974
An extra clue a turn isn't an upgrade? — MrGoldbee · 1443
If you add effects that repeat the test like live and learn or token of faith 3 you can get 4-6 clues per turn — Django · 5070