Agenda. Stage 2

Mythos
Doom: 5. Clues: –
This thing won't stop unless you find a way to put it down for good.

The Inescapable gets +1 health.

When The Inescapable moves via its hunter keyword, each location is considered to be connected to each adjacent location.

Forced - When your turn begins, if your location is fully flooded, you struggle for air: When your turn ends, if you did not enter a partially flooded or unflooded location during your turn, or decrease your location's flood level, take 5 direct damage.

Rob Laskey
Die Versunkene Stadt (Kampagnen-Erweiterung) #89. The Grand Vault #3.

From the Shadows - Back

Agenda
The incessant cacophony makes it difficult to hear anything, even the sound of your pursuer's footfalls. He could be lurking around any corner. It is only a matter of time before you are found.

Search all in- and out-of-play areas for each copy of the Still Behind You treachery. Shuffle these cards, the set-aside Star Spawn enemy, and the encounter discard pile, into the encounter deck.

Move each unengaged Persistent Construct enemy in play to the Moving Platform, exhausted and unengaged.

If The Inescapable is in play, heal 1 damage from it and move it once toward the nearest investigator. Each location is considered to be connected to each adjacent location during this movement.

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