Card draw simulator
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet |
malcote · 27
Gameplay
Multiplayer deck focused fighting enemies and gathering clues. Here is the general play style of this deck:
- Start the game by equipping a weapon such as Machete or Roland's .38 Special and getting an ally down.
- Move towards a high-shroud area with clues on it; the idea is to draw an enemy from the encounter deck (either naturally or force it with On the Hunt, defeat it, and then get a free clue in the process.
- Rinse and repeat, pulling enemies away from vulnerable players with "Let me handle this!"
Suggested Upgrades
Priority
- Smoking Pipe to Elder Sign Amulet
- .45 Automatic to Lightning Gun
- Shortcut to Pathfinder
- Shortcut to Extra Ammunition
- Vicious Blow to Vicious Blow
Other
- Charisma
- Art Student to Beat Cop (2) or something else.
- Beat Cop to Beat Cop (2)
Campaign Log
1st Core Campaign - The Gathering - 6XP.
- +1 Extra Ammunition, +1 Lightning Gun
- -1 .45 Automatic, -1 Shortcut
1st Core Campaign - The Midnight Masks - 9XP.
- -2 Vicious Blow
- +2 Vicious Blow (2)
- -1 Beat Cop
- +1 Beat Cop (2)
- -1 Smoking Pipe
- +1 Elder Sign Amulet