Card draw simulator
Derived from | ||||
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Sleuth Enforcer [Co-op & Solo] - "Curtains" Update | 453 | 367 | 16 | 5.0 |
Inspiration for |
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None yet |
malcote · 27
Gameplay
Multiplayer deck focused fighting enemies and gathering clues. Here is the general play style of this deck:
- Start the game by equipping a weapon such as Machete or Roland's .38 Special and getting an ally down.
- Move towards a high-shroud area with clues on it; the idea is to draw an enemy from the encounter deck (either naturally or force it with On the Hunt, defeat it, and then get a free clue in the process.
- Rinse and repeat, pulling enemies away from vulnerable players with "Let me handle this!"
Suggested Upgrades
Priority
- Smoking Pipe to Elder Sign Amulet
- .45 Automatic to Lightning Gun
- Shortcut to Pathfinder
- Shortcut to Extra Ammunition
- Vicious Blow to Vicious Blow
Other
- Charisma
- Art Student to Beat Cop (2) or something else.
- Beat Cop to Beat Cop (2)