WalkThru - 'Night of Zealot' - Roland & Wendy - Part II

Card draw simulator

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OzValdo · 677

So this is Part II to the WalkThru for All Scenarios of 'Night of Zealot Campaign' - (see Part I for Roland's Deck). These 2 decks got best results despite some unlucky draws and twists throughout...

Scenario 1: Wendy is great at investigating and surviving. Don't be worried about ditching cards to use her ability. Her strength is to collect as many clues as possible leaving Roland to kick-butt. She's better off getting hold of Lita and evading the Ghoul Priest. A Backstab or sneak attack is brilliant against the Priest. And the baseball bat + overpower does come in handy for those Ghoul Minions

Results for Scenario 1: My house remains intact, and I got 7 experience points. Spent on: x1 close call for those awful Nightcreatures in scenario 2, x2 lucky!, and x1 Leo. Out went: x1 rabbit foot, x2 stray cats, x1 old Leo

Scenario 2: Without Wendy, Roland can't win this scenario. It's all about her. Since this scenario is all about collecting clues, Wendy does amazingly well. Nightcreatures need to be backstabbed or put back in the deck with a close call. Don't evade and leave them hanging - they will catch up on Wendy. Starting hand must contain Leo or Pickpocketing. Try to keep on the East side, and Graveyard. Wendy should aim for Herman Collins, and Victoria Devereux if possible. It could be possible for Wendy to have 1 shot at the Masked Hunter to help out Roland...

Results for Scenario 2: All Cultists Interrogated, none got away! Experience points spent on x2 Will to Survive, x1 Luca, x1 close call. Out went: x1 rabbit foot, x1 old Leo, x1 Knife

Scenario 3: This one was easy after the 2nd. It is not too difficult to avoid Umordoth to appear at all. Again Wendy is brilliant at collecting the clues quickly. That's all she should focus on. Starting hand again should have Leo. Move her out of any Woods that are not suited to her (like the strength one). She should make a dash at the ritual site as soon as it's discovered. And she should collect the clues at the ritual site rather than Roland and use her agility stats. Roland should focus on getting rid of the monsters. This scenario is over quick so Roland should draw in to weapons quick otherwise it's game over for him.

Results for Scenario 3: Umordoth is avoided. Experience points earned were 5!

Enjoy playing with this deck :)

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