Card draw simulator
Derived from | ||||
---|---|---|---|---|
Sleuth Enforcer [Co-op & Solo] - "Curtains" Update | 453 | 367 | 16 | 5.0 |
Inspiration for |
---|
None yet |
Brodiggity · 15
only public so I can see while not logged in
copied from https://arkhamdb.com/decklist/view/5310/sleuth-enforcer-co-op-solo-curtains-update-5.0
following from upgrade plan
mission one:
- two (2)!! mental trauma
- +4 exp
Deck changes
- -2 Flashlight
- +Elder Sign Amulet
- +in the know
-
0 exp
mission 2:
- +5 exp
deck changes
- -logical reasoning
- -2 deduction
- +Pathfinder
- +Magnifying glass
- +Extra Ammunition
- 1 exp left
mission 3:
- +0 exp
no deck changes
-
1 exp left
mission 4:
- +5 exp
no deck changes yet
- 6 exp left
upgrade plan copied simpler from above:
pri 1 removes:
number | | | Card Name | | | removed? |
---|---|---|---|---|
2 | [Flashlight](/card/01087) | yes | ||
1 | [Logical Reasoning](/card/03191) | yes | ||
1 | [Deduction](/card/01039) | yes |
pri 1 adds
number | | | Card Name | | | added? |
---|---|---|---|---|
1 | [In the know](/card/03027) | yes | ||
1 | [Magnifying Glass](/card/01040) | yes | ||
1 | [Elder Sign Amulet](/card/01095) | yes | ||
1 | [Pathfinder](/card/02108) | yes |
pri 2 removes:
number | | | Card Name | | | removed? |
---|---|---|---|---|
1 | [Deduction](/card/01039) | yes | ||
1 | [.45 Automatic](/card/01016) | no | ||
2 | [Vicious Blow](/card/01025) | no (should upgrade to [Vicious Blow](/card/02299)(2xp) |
pri 2 adds
number| | | | Card Name| | xp| | added?| |
---|---|---|---|---|
1 | [Extra Ammunition](/card/01026) | 1 | yes | |
1 | [Lightning Gun](/card/02301) | 5 | no | |
2 | [Vicious Blow](/card/02299) | 2 | no | |
1 | [Stick to the Plan](/card/03264) | 3 | no |