Card draw simulator
|None. Self-made deck here.|
|The Monterey Vacuum||11||5||0||1.0|
SorryLaurie · 484
With +2 and two additional clues, it's easy to see how Fingerprint Kit could be good, but it has a few drawbacks:
It costs 5 resources.
It only has 3 supplies.
Assuming we could keep it ready and supplied this card has the potential to vacuum up the board. There's a few investigators who can do this, but I went with Rex for rogue's access to Doubling supplies and Free Money
5 resources is nothing to scoff at. If you're lucky in the opening and hit the Kit off backpack, you can't even afford to play it, never mind your supporting tomes and allies. Faustian Bargain and Crack the Case will be our main resource generation, while Charles Ross, Esq. and Research Grant will help to passively reduce the cost of items. Excess resources should be Embezzled. Do not help your fellow investigators with this money, if they ask gesture vaguely at the economy and say it's out of your control.
Grab a Raven Quill, toss it on OBOL with Interwoven Ink, and in between Fingerprint Kit investigations you can draw a card to ready the Kit. This is a 6 resource, two action investment and it's worth very likely depends on your investigator count. Honestly with Rex's ability you are probably picking up more than enough clues without this, but it's something to assemble if you get bored. This should be your final priority. You may as well grab Spectral Binding too so it doesn't conflict with hand slots.
With Emergency Cache we can add 4 supply tokens to a single asset, if done once with Contraband, you should be amply supplied for the scenario. Keep in mind there's a noticeable drawback here - using E Cache for supplies means that in general we won't be getting any actual resources from it.
The rest of the cards are the usual seeker nonsense.