The Luke Robinson with Living Ink

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Rainysugar · 120

Main Objective:

  1. Find 1 copy of Living Ink and play it (stats became 6/5/1/5)
  2. Find another copy of Living Ink and play it (stats became 8/7/0/7). You become a god at this point, with your insane mobility through dream gate.
  3. Use Lost Arcana, 2* Enraptured, Call the Beyond to keep your Living Ink and Gate Box last as long as possible. Your Practice Makes Perfect can prioritize Enraptured if you already have Living Ink.

The tools to draw these pieces include Scroll of Secrets, Grim Grimoire, Perception.

And your weakness really doesn't bother you since you can just use 1 action to investigate it with your insane stats and flip it back, and then keep doing what you do.

Didn't include Astronomical Atlas because it will suck up Living Ink which has no icons and you will never get it out.

Side Quest: During your search, gradually get St. Hubert's Key and Whitton Greene in play. Your final all-out stats will be 9/9/0/7.

Clue Gathering Your main job, and you are damn good at it. Your insane stats makes you successful in any basic investigations (unless a pops up). You have 2 Read the Signs and 2 Deduction to increase your clue efficiency (feel free to invest more if you want, like Seeking Answers). Your mobility through dream gate makes you superior in moving compared to other seekers.

Enemy management Not really your job, you can choose to evade enemy with 7 if you have 2 Living Ink out. If you don't want to waste an action on that, just use dream gate. I put a copy of Spectral Razor just in case if the team needs you to do damage. Feel free to swap it out.

Resources 3 Astounding Revelation and 2 Burning the Midnight Oil should be more than enough. Astounding Revelation can become secrets on Scroll of Secrets and Grim Grimoire if you already have good amount of resources.

Healing Fearless should be enough to keep your sanity high enough so that St. Hubert's Key doesn't explode. Otherwise I simply put down 1 copy of Deny Existence to mitigate a big damage.

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