Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
shakalaka · 8
So THAT'S why the taboo list exists. Still not using it. :)
Move, investigate. Standard seeker stuff.
Don't play The Necronomicon, put it into play using the Library Pass. Only if you know you're going to use it that round, and place it at the bottom of your deck at end of turn.
Any turn you're not putting a tome at the bottom of your deck, you'll have to pay the Library tax. Just suck it up.
Until eventually, your deck is empty, you have 1 resource, and 2 charges left on the Pendant of the Queen.
1a, spend an action to gain a resource (you now have 2)
1b. discover 2 clues using the Necronomicon, and 1 clue using the Pendant (1 charge left).
1c. spend 2 actions (moving to reveal locations is good).
1d. return the Necronomicon to the bottom of your deck (now only card).
1e. upkeep - draw the Necronomicon, gain a resource (you now have 3).
2a. New turn. Use the last charge on the Pendant to get a clue, shuffle the 3 Segment of Onyx into your deck (only cards there).
2b. draw a card (segment).
2c. play Occult Evidence.
2d. activate the Old Book of Lore and trigger Mandy Thompson's ability. Get the Occult Evidence and a clue, and the 2 Segments. Deck is empty again.
2e. use your 3 resources to play out the 3 segments, and rebuild the Pendant.
2f. discover 2 clues using the Necronomicon, and 1 clue using the Pendant (it's back to 2 charges)
2g. spend your last action
2h. return the Necronomicon to the bottom of your deck (now only card).
2I. upkeep - draw the Necronomicon, gain a resource (you now have 1).
and repeat. 2 turns and 3 actions to gain 8 testless clues. With options to do damage, boost tests, evade, and teleport.
Note - you can't shuffle a single card into an empty deck. So anytime the deck is empty, you can commit Persistence from your discard, and it returns to the discard after the skill test.