Revelation - Put Frozen in Fear into play in your threat area.

The first time you perform one of the following actions (move, fight, or evade) each round, it costs 1 additional action.

Forced - At the end of your turn: Test (3). If you succeed, discard Frozen in Fear.

Anders Finer
Grundspiel #164. Striking Fear #4-5.
Frozen in Fear
FAQs (taken from the official FAQ or FFG's responses to the official rules question form)
  • Also applies to card abilities with action designators (Move, Fight, Evade).

  • Multiple copies of Frozen in Fear stack: if you draw a second copy, it enters play in your threat area; then the first move, fight, or evade action you perform each turn costs 2 additional actions, and at the end of your turn you perform two separate tests, one for each copy of Frozen in Fear in your threat area.
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