One od the worst drsigned cards in the game. Treachery cards that gice you no recourse to deal with them are a design flaw. The other issue is that for some xharacters this us trivial, while it is an almost guaranteed defeat for others.
Enthüllung - Bringe Hinter dem Schleier in deiner Bedrohungszone ins Spiel, falls sich keine Kopie von Hinter dem Schleier in deiner Bedrohungszone befindet.
Erzwungen - Falls dein Deck keine Karten hat: Nimm 10 Schaden und lege Hinter dem Schleier ab.
This seems to be a contentious card, but in my opinion the worst part about the card is that it simply isn't fun or interesting. Many of the card milling mechanics in Dunwich don't have significant counterplay and it's easy to draw this at 10 cards left in your deck and just eat shit. Every other strong encounter card has something you can do to mitigate its effects, like passing a skill check. This is just really boring and doesn't make me excited to play Arkham Horror.