Vorbote von Valusia
Der Schläfer erwacht

Gegner

Humanoid. Monster. Schlange. Elite.

Mythos
Fight: 3. Health: 10. Evade: 3.
Damage: 2. Horror: 2.

Alarmiert. Jäger. Zurückschlagen.

Der Vorbote von Valusia kann zurückschlagen, solange er erschöpft ist.

Erzwungen - Nachdem der Vorbote von Valusia erfolgreich angegriffen worden oder ihm erfolgreich entkommen worden ist: Platziere 1 Ressource auf ihm. Falls sich dann mehr als 2 Ressourcen auf ihm befinden, verschwindet er mit einem bösen Zischen. (Lege ihn als nicht im Spiel befindlich beiseite. Er behält alle Schadensmarker.)

Vengeance 5.
Matthew Cowdery
Das Vergessene Zeitalter #62. Verderben von Eztli #9.
Vorbote von Valusia

FAQs

(from the official FAQ or responses to the official rules question form)
  • Reversal of ruling: Original Q: If I use Cheap Shot against Harbinger of Valusia, do I add one resource or two? A: Both the attack and the evasion will add a resource to it, so Harbinger of Valusia will gain 2 resources from Cheap Shot if you succeed by 2 or more. Reversal (for now, at least) on Cheap Shot re: the Harbinger. It only gives you a token for the combat skill test, since the automatic evasion is neither successful nor unsuccessful, but automatic (which doesn't trigger "successful" effects).

    • Clarification came from this. Note reversed ruling may be reversed again! Q: I seem to recall a discussion indicating that automatic evasion wasn't "successful" evasion, though, since there's no skill test involved. And since the Harbinger requires a successful attack or evasion (and bearing in mind the rule that qualifiers apply to each term in a list), wouldn't Cheap Shot apply only one resource token to the Harbinger? A: Hm... Technically you are correct... although I've been wondering about that ruling regarding "automatic" evasion and "successful" evasion. I don't know how intuitive it is. For now, you are correct... but know that I may reverse that ruling at some point. It's kind of confusing either way, to be honest.
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Reviews

Now that Marksmanship is out, my group did a theoretical calculation of max damage possible in 1 attack, particually to kill this guy in one attack. The following assumes a party of 4 players and using Extra Ammunition, Venturer and Contraband to pump ammo into Shotgun equal to or higher than the amount of chaos tokens.

Thanks Caius and Jd90 for your tips

Sum: 48 Total Damage!

Django · 4885
Rain of vengeance, yay! :D — KptMarchewa · 1
Once FA is release, my group will try gather every single vengeance point. — Django · 4885
Even more damage soon with the upcoming Blessed Ammo! — CaiusDrewart · 3018
ou can play one marksmanship only since it starts a test — Eruantalon · 104