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Q: How does Vincent Lee interact with Ancestral Knowledge? Vincent Lee adds copies of On the Mend to his deck, which are set aside when each game begins - do they count towards the deckbuilding requirement that the deck must contain at least 10 skills? A: Vincent Lee’s “On the Mend” skills would not count toward the required 10 skills of Ancestral Knowledge.
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Q: Can Vincent Lee upgrade Hallowed Mirror (3)? A:
Yes, Vincent can upgrade Hallowed Mirror.Bonded cards cannot be treated as part of the text box of the card to which they are bonded. (August 2023)
Vincent Lee
Der Arzt
Ermittler
Mediziner.
- 3
- 4
- 3
- 1
Nachdem einer deiner Karteneffekte Schaden von einem Ermittler oder einer Verbündeter-Vorteilskarte eines Ermittlers geheilt hat: Füge 1 deiner beiseitegelegten Fertigkeitskarten Auf dem Weg der Besserung der Hand jenes Ermittlers hinzu.
-Effekt: +1. Du darfst 1 Schaden von einem Ermittler oder einer Verbündeter-Vorteilskarte an deinem Ort heilen.
Vincent Lee - Back
Deckgröße: 30.
Deckbau-Optionen: Sucherkarten () Stufe 0-3, Neutrale Karten Stufe 0-5, Karten, die „Schaden heilen”, Stufe 0-5, bis zu 15 andere Wächter- und/oder Überlebenderkarten ( und/oder ) Stufe 0-1.
Deckbau-Voraussetzungen (zählen nicht gegen die Deckgröße): Knochensäge, 1 Kopie von Auf dem Weg der Besserung, Verwundeter Unbeteiligter, 1 zufällige Grundschwäche.
Zusätzliche Vorbereitung: Du beginnst jedes Spiel mit 1 Kopie von Auf dem Weg der Besserung als nicht im Spiel befindlich beiseitegelegt.
Investigator Cards
- Knochensäge (Die scharlachroten Schlüssel (Ermittler-Erweiterung) #5)
- On the Mend (Die scharlachroten Schlüssel (Ermittler-Erweiterung) #6)
- Wounded Bystander: On Death's Doorstep (Die scharlachroten Schlüssel (Ermittler-Erweiterung) #7)
Deck Building
Search for cards usable by this investigatorFAQs
(from the official FAQ or responses to the official rules question form)Reviews
Vincent Lee is a very active support character. It’s hard to forget he’s in play when he’s handing you a gory skill card every turn. And he has a very easy way to do it: bandages and scrounging. If you can take the damage, and in certain campaigns you absolutely can, he can heal you and give you that +2 buff.
Vincent may be the most “feature complete“ character with one XP. Once he has Jessica Hyde, Dr. Lee becomes Dr. Jekyll. With his Bonesaw, you can take a damage every round, and get on the mend in time for the mythos phase.
Like Carolyn Fern, he has a secret advantage of giving other investigators three bonus XP at the start of a campaign, because “in the thick of it“ goes from penalty to opportunity.
I played Vincent for the first time recently and I had a BLAST. He is a capable clue finder and strong assistant. Mostly I just really want to share a phenomenal combo that I found to be very strong and easy to pull of
As many other comments and reviews have pointed out, Bandages are Vincent's friends. Other investigators (at your location) can trigger the healing on their turns and still benefit from your innate power to get On the Mend. But specifically, the other investigator you want to bring along is Mark Harrigan. He starts every game with Sophie in play, allowing him to inflict a damage to himself for a +2 to a skill check (also triggering his own innate to draw a card, at least the first time). If I'm not missing any timing issues, this self inflicted damage also puts his copy of On the Mend into his hand which he can throw into that same skill check that Sophie is boosting. The end result is Mark can burn charges off Vincent's Bandages as +4 to a skill check, or +2 to this skill check and a ?? card banked for the next one, and the free card draw is just icing on the cake.
Also, as a twist you might not have considered, Vincent is a great candidate for an item heavy deck. Running Geared Up, Backpacks (upgrade them ASAP), and Schoffner's Catalogue is a fun way to go all-in on items (not unusual to have 7 item assets in play at the end of turn 1). Vincent can play Scavenging, and while it's not an item and cannot be pulled with Backpack or paid for by the Catalogue, it does keep the critical items (like Bandages) coming back. Oh, and if you go with this Item heavy setup be sure to throw in the Segment of Onyx, it's a joke how often you can complete the set of 3 with this setup.
Question, how do his copies of on the mend interact with Ancestral memory?
Do they count as skills in my deck for the 10 skill requirement, or are they like bonded cards?
I assume they cannot be put under ancestral memory?
What makes heal decks more viable now is not cards such as Soul Sanctification but Vincent Lee the investigator's deckbuilding options. Because he can use any cards 0-5 that can heal, he has a wide and versatile library of deckbuilding options that was hitherto unavaiable for any investigator. Runic Axe becomes monstrous with him, and he can be a very effective fighter even as a primary cluever.