Ereignis

Trick. Illegal.

Cost: 0.

Schurke

Verhandlung. Wähle einen Gegner an deinem Ort und lege eine -Probe (0) ab. Für jeden Punkt, um den die Probe gelingt, erhältst du 1 Ressource (bis zu einem Maximum von 6). Falls die Probe misslingt, greift dich jener Gegner an.

"Sehen Sie mal! Ein blauäugiges Täubchen!"
"Ich sehe kein Täubchen."
"Ich schon."
Rob Laskey
Das Fest von Hemlock Vale (Ermittler-Erweiterung) #71.
Gaunerei

FAQs

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Reviews

At level 0, Grift is an incredible option for many rogues. tests are what the class favors, so many rogues will be able to succeed the test presented by the card by at least 6 if they so choose. Grift also has the trait Trick, and can therefore be supported by cards like Chuck Fergus and made fast. This is also an extremely easy skill test, with only the auto-fail token causing failure in most scenarios. This presents an excellent window to utilize cards such as Manual Dexterity or Quick Thinking for additional card draw or actions.

Also, being a parley action, playing Grift doesn't cause attacks of opportunity, as an additional benefit. It's main competitor is Faustian Bargain, which does not require an enemy to be at your location, the notable drawback to Grift, and allows you to share resources with your fellow investigators to help out your team! After experimentally running both, I would suggest running one copy of Grift in most rogue decks alongside a copy or two of Faustian to see which will be better for any individual campaign or team composition! After all, you probably have access to Adaptable. You can always make the switch later!

Nightfuego · 41
if you have the deck space this plus double or nothing feels like a great combo. — Penwing · 1
This is also great to oversucceed with - even with riskier cards like Opportunist (0). — GrimJello · 1