Verrat. Grundschwäche

Makel.

Neutral

Enthüllung - Bringe Morbide Neugier in dieser Bedrohungszone ins Spiel.

Erzwungen - Sobald dein Zug endet, falls du in dieser Runde nicht erfolgreich ermittelt hast: Nimm 1 Horror und mische Morbide Neugier in dein Deck zurück.

: Ermitteln. Du bekommst für diese Ermittlung -2 auf deinen Fertigkeitswert. Falls die Probe gelingt, lege diese Karte ab.

Federico Piatti
Die Versunkene Stadt (Ermittler-Erweiterung) #127.
Morbide Neugier

FAQs

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Reviews

I love that it's a weakness that you can remove while progressing the game but it's too easy for cluevers.

I think this is well balanced for fighters as you can always get help from a teammate... unless you draw it during your turn. I had this in Marion and it was terrifying. In my most recent game I had 5 turns in a row where I draw this during my turn (after playing an event) and I was forced to take a horror and shuffle it back in my deck before anybody could help remove it. I ended the scenario with 1 sanity remaining and this being the only card in my deck. Very scary.

DrZoidberge · 13
The rules say you can’t shuffle 1 card into an empty deck so it gets discarded — Django · 5154
You should add fool me once to your deck. — Tharzax · 1
Or have another player use Gumption. — MrGoldbee · 1486