Vorteil. Hand x2

Gegenstand. Waffe.

Cost: 3.

Wächter

Du bekommst +1 , solange du kämpfst.

Nachdem du einen Gegner besiegt hast, erschöpfe Boxhandschuhe: Durchsuche die obersten 6 Karten deines Decks nach einer Geist-Ereigniskarte und füge sie deiner Hand hinzu. Miche dein Deck.

Robert Laskey
Nathaniel Cho #5.
Boxhandschuhe

FAQs

(from the official FAQ or responses to the official rules question form)
  • Q: I would like you to clarify for me the term 'using' [This question came in French, was responded to via Google Translate, and addresses multiple different cards. See: Boxing Gloves, Ice Pick, Spirit Athame, Counterspell - Frank]. For example, if I have Boxing Gloves when I attack, does that mean I use the gloves? I would like to check if we could enchant the gloves (using Enchant Weapon with the gloves?) A: No; making an attack while having Boxing Gloves in play does not count as “using” the Gloves. The on Enchant Weapon only adds Willpower to your attack when you’re using/activating a weapon with a Fight bold action designator, like Machete.
Last updated

Reviews

This seems like a card that only does the thing it appears to be designed around in one deck -- namely, the Nathaniel Cho starter deck, where almost all of your fight actions are going to be from playing an event (or just a basic melee to finish off odd-health enemies).

For other investigators, the Boxing Gloves make an awful main weapon. But that doesn't mean they're useless, since if you can include Boxing Gloves in your deck you can include Bandolier and another Guardian weapon (even a two-hander if you use upgraded Bandolier). That +1 while fighting works while you're using another weapon (as does the search effect), and while having to find your Bandolier (and forego the use of an investigation tool) first makes them harder to play than Ace of Swords, there are probably decks that would love to run both.

Thatwasademo · 57
Ashcan Pete can take Boxing Gloves and have +1 when fighting with Duke. He has access to a lot of spirit cards! — Zinjanthropus · 227
Don't forget Reliable (1) as well as Ace of Swords when comparing to Boxing Gloves. All three potentially stack but again you need to jump through Bandolier-shaped hoops to use Boxing Gloves effectively. The Ashcan Pete interaction is amazing, take this and St Huberts with desperate skills and you've got a deck. — The_Wall · 286
"While resolving a triggered ability on attached asset, you get +1 to each of your skills." Reliable doesn't work on gloves. — MrGoldbee · 1443
I don't think the suggestion was to attach Reliable to the gloves, but to attach it to your main weapon instead of playing bandolier+gloves — Thatwasademo · 57
I wonder, if this is viable or even good on Diana. The interaction with upgraded Bandolier seems less clunky, because she looks out for Willpower buffs anyway. And she loves a whole lot of Spirit events: "Ward of Protection", "I've Had Worse" (2), "Uncage the Soul", "Eldrich Inspiration", "Delay the Inevitable", "Stand Together" (0), maybe even "Blood Eclipse" (1) and/ or "Solemn Vow" with Brother Xavier, who buffs willpower as well. — Susumu · 362
Diana does love spirit events, but what she even likes more is to trigger her ability. It allows her to constantly draw new cards so she is okay with drawing and she needs a tool to use cards underneath her player card, that's why her dagger is so important for her that I even run two copies of Prepared for the Worst to be able to find it. Gloves don't fit well with the dagger, so I would discourage you to use them in Diana deck. — chrome · 56
Sure the "Twilight Blade" is great, but I would not run PftW for one card in decksize 35. Gloves would infact increase the odds for PftW not to wiff. "Bandoliere" (2) could be an option to equip both and gives a much better skill boost on top than the Gloves. Still, that's a lot of combo cards to fit together, and a lot of assets to play. Certainly not the most powerful Diana build. But at least an interesting option to consider. — Susumu · 362
Backpack (2) works much better than PftW in Diana due to being able to find any other useful items/supplies at the same time. — snacc · 980

At first glance, boxing gloves seem almost offensively bad. Compare them to machete: One fewer hand slot, +1 damage, and the same boost to attack, at the cost of some draw power? Of course, Spirit events are quite common in Guardian (with Stand Together being the best, perhaps), but with Boxing Gloves it's extremely important to consider the opportunity cost of two hand slots. Barring some Bandolier shenanigans, you aren't going to be dealing more than 1 damage with non-event attacks. This game is balanced around dealing 2 damage with those attacks, so you're going to need to play +damage events or skills whenever you need to fight. And with the Guardian's notorious lack of early economy... event based fighting doesn't seem particularly good outside of Nathaniel Cho.

This game is balanced around dealing 2+ damage per attack. I have a feeling that even Cho is going to want to grab Machete or Enchanted Blade and leave the Gloves behind.

dichromate · 11
I think the "+1 while fighting" is super interesting; as the other review notes, it improves your other weapons' fight actions (let's ignore the flavor implications there). Still clunky, but very interesting. — SGPrometheus · 803
Nope! — MrGoldbee · 1443

Are the boxing gloves "USE" while attacking? Wondering this aspect of play cause of a new card in the Scarlet Keys name : Lurker in the Dark. --Lurker in the Dark can only be attacked or damaged using Weapon assets. ? Would need a clarification of the term "using" generaly.

franakin74 · 1
It may be arguable but I believe not. Could you ask to FFG and update this review? — elkeinkrad · 485
No. Only if it had a bold FIGHT designator. — Nenananas · 251