Card draw simulator
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None. Self-made deck here. |
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None yet |
Rob Watkins · 1
Post Dream-Eaters Waking Nightmare. Being able to take the Survivor prelude to start with Mariner's Compass in play was amazing. Paired with Jacqueline and designed to incorporate On Your Own as soon as possible, Wendy could use "You owe me one!" to get an ally or spell to fill in otherwise vacant ally or arcane slots.
Given this deck's lack of monster bashing, I suggest using the mulligan on every card besides Mariner's Compass and Newspaper. That pair of assets (along with the clue oriented events) made Wendy into a reasonably competent clever.
15 XP later, Wendy is slated to begin searching for Unknown Kadath.