Szenario

Mythos

Einfach / Normal

: -X. X ist die Anzahl an Buch/Vorteilskarten, die Daisy Walker kontrolliert.

: Enthülle einen weiteren Marker. Falls die Probe misslingt, lege die obersten 2 Karten deines Decks ab.

: -2. Falls dies ein Angriff oder ein Entkommen-Versuch gegen Nenner der Toten ist und die Probe nicht mindestens um 2 gelingt, greift er dich an.

: -3. Falls die Probe misslingt, nimmt, Daisy Walker 1 Horror.

Lies oder Stirb #4. Lies oder Stirb #1.

Lies oder Stirb - Back

Szenario

Schwer / Experte

: -X. X ist die Anzahl Buch/Vorteilskarten, die Daisy Walker kontrolliert, +1.

: Enthülle einen weiteren Marker. Falls die Probe misslingt, lege die obersten 3 Karten deines Decks ab.

: -3. Falls dies ein Angriff oder ein Entkommen-Versuch gegen Nenner der Toten ist und die Probe nicht mindestens um 3 gelingt, greift er dich an.

: -5. Falls die Probe misslingt, nimmt, Daisy Walker 1 Horror.

Lies oder Stirb
Lies oder Stirb

FAQs

No faqs yet for this card.

Reviews

Do you like playthroughs that are low on risk and high on cheese? Do you enjoy quiet evenings in the Quad, talking about life and literature with your friends? Then read on!

This scenario is a tough 'un if you play it straight up. You have to race around the board grabbing clues, which let you shuffle tome assets into your deck, which you then have to find a way to draw and play -- all so that you can succeed in one climactic parley check with the malevolent geist that dwells within the pages of the Necronomicon. The main challenge is finding those dang tomes once they are shuffled into your deck. Whitton Greene and Research Librarian can help, and of course any form of accelerated card draw is nice, but all the same, bad draw luck can still sink you. Which is why...

You bring your book club! The setup instructions here only say that DAISY has to remove all tomes from her deck. Doesn't say anything at all about Sister Mary and her Book of Psalms, or Wendy Adams and Grimm's Fairy Tales, or anybody else that Daisy enjoys meeting with on Tuesday evenings for scones and bookish conversation. In short, just make sure Daisy's friends have a few tomes each in their decks, and that someone in the part, ideally more than one to be safe, has Teamwork. Hang out in the quad or better yet the Student Union and have Daisy's crew churn through their decks, playing tomes as they go. Daisy can focus on getting out her Tote Bag and/or Arcane Enlightenment. Someone can beat up on the Namer of the Dead every now and then when he ventures out of the library. Then, when you have all 6 or so tomes in play, slap down teamwork and hand them over to Daisy. Parley the Namer, and savor the dirty but delicious feeling of having completely abused this otherwise well-balanced and well-crafted scenario.

Unfortunately this doesn't work, as an investigator cannot control another investigator's signature assets. Teamwork explicitly cannot be used to bypass this restriction. — suika · 9437
Wait disregard that. — suika · 9437