William Yorick - Gravedigger Extraordinaire Extracurricular

Card draw simulator

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Derived from
William Yorick - Gravedigger Extraordinaire (FA Edit) 1 1 0 3.0
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Timespun1 · 8

Upgraded with Charisma for 3XP after running through 1B The House Always Wins for the League of Extraordinary Investigators. 1XP left after upgrade.

I took out 2x Last Chance since it seemed far too situational and 2x Evidence! since it seems I was a bit overboard with clue getting options. I also took out 1x .45 Automatic mostly due to it's cost. And Fire Axe since it doesn't give me +damage unless I'm out of resources, which doesn't really play well if I'm trying to recur assets out of the discard pile. I replaced those cards with 1x Knife which, with recursion in the Yorick deck, gives me +2 and +1 damage on discard. If you have either the Machete or the Gravedigger's Shovel equipped along with it you can dispatch 3 or 4 health enemies in two actions and recur the knife for 1 resource. I found the knife in place of 45 to be more flexible on cost and play.

Replacing Last Chance is #Stunning Blow, great for when you're swamped with enemies and need to get away, or just need some breathing room to play another asset. I also put in a Flashlight, although that may be the first to go due to limited hand slots as I upgrade.

I put in 1x Fine Clothes which for 1 resource is a great asset to recur from the discard pile for horror and damage soak that doesn't interfere with the ally slot. Plus the reduction in skill test for Parlay actions can come in handy. This card will likely become fodder for upgrades.

Upgrade Targets

Possible additions depending on how the campaign goes:

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