Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
c.alexluke · 7
1st draft of a deck for a 2 player run through Dunwich Legacy.
The goal is to lean into the resource generation aspect in order to buff skills and play more expensive cards as needed.
I have access to revised core set, Dunwich Investigators expansion, and the standalone Investigator expansions (using some from Winifred here). I am still new at this, so I am not using any Taboos.
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Lone Wolf, Sneak By, Emergency Cache, help with additional resource generation.
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Physical Training and Streetwise (upgraded to Streetwise ASAP) will allow her to spend resources on any skill check.
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While this deck has a fighting focus, Lockpicks can give the flexibility to investigate when she's alone, which will be often due to Lone Wolf.
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Cheap Shot seems great for jenny since it will allow a fight with baseline 6 .
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Elusive seems like great utility and can help mitigate Searching for Izzie.
Upgrade targets:
The side deck shows other cards I was debating adding, including upgrades.
Things I am unsure about:
- Vicious Blow I just added for additional damage for the fighting focus
- I was not sure whether I need to add a 2nd Machete
- Should I add Burglary for additional resource generation?
- Do I need to add some card draw?
- Fine Clothes and Double or Nothing just seem fun and add flavor, I think they can be removed if necessary.
Does this deck have enough generation, or enough horror damage mitigation?