Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
stanpe · 2
Gift of Stella
Intro
Welcome to my first real deck guide, i have been playing arkham for about 8 years, and i wanted to theorize a bit with the new cards from TDC on Stella for a TFA campaign i am about to run. Enjoy!
Notes on operating this deck:
This deck has not yet been tested, and i am preparing to run it through the forgotten age in a 2 player game. The deck features many Stella staples, alongside a good suite of skills with the new Gift of Nodens
The idea is to have resourceful recur the keyring, which can be fetched with nodens. Alongside resourceful, we have Sharp Vision which can be recurred for investigation, and Gumption + Neither Rain nor Snow to help with any test.
Economy and draw is handled by Rabbit's Foot (3), Hunting Jacket and Take Heart
There is some tech, specifically included for forgotten age with Close Call (2) and Hiding Spot, along with Elaborate Distraction and Perseverance for when you get in a pinch
If you want to cut the deck off at 29 xp for stand-alone, i recommend cutting one Gift of Nodens and ignoring the Quality and TFA upgrades
All feedback, questions and suggestions are very welcome!
Upgrades
Level 0 deck: https://arkhamdb.com/deck/view/4947660
Early Upgrades (12xp):
2x Old Keyring -> 2x Old Keyring (3) 6xp
1x Quick Learner 4xp
2x Perception -> 2x Gumption 2xp
Forgotten Age Tech (2xp):
1x Hiding Spot -> 1x Close Call (2) 2xp
Transition package (22xp):
2x Lawrence Carlisle - > 2x Granny Orne (3) 6xp
2x Matchbox -> 2x Hunting Jacket 4xp
2x Nautical Charts -> 2x Sharp Vision 2xp
1x Perseverance -> 1x Gift of Nodens 5xp
1x Elaborate Distraction -> 1x Gift of Nodens 5xp
Quality upgrades (16xp):
2x "Look what I found!" -> 2x "Look what I found!" (2) 4xp
2x Lucky! -> 2x Lucky! (3) 6xp
2x Rabbit's Foot -> 2x Rabbit's Foot (3) 6xp