Gift of Stella

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

stanpe · 2

Gift of Stella


Intro

Welcome to my first real deck guide, i have been playing arkham for about 8 years, and i wanted to theorize a bit with the new cards from TDC on Stella for a TFA campaign i am about to run. Enjoy!


Notes on operating this deck:

This deck has not yet been tested, and i am preparing to run it through the forgotten age in a 2 player game. The deck features many Stella staples, alongside a good suite of skills with the new Gift of Nodens

The idea is to have resourceful recur the keyring, which can be fetched with nodens. Alongside resourceful, we have Sharp Vision which can be recurred for investigation, and Gumption + Neither Rain nor Snow to help with any test.

Economy and draw is handled by Rabbit's Foot (3), Hunting Jacket and Take Heart

There is some tech, specifically included for forgotten age with Close Call (2) and Hiding Spot, along with Elaborate Distraction and Perseverance for when you get in a pinch

If you want to cut the deck off at 29 xp for stand-alone, i recommend cutting one Gift of Nodens and ignoring the Quality and TFA upgrades


All feedback, questions and suggestions are very welcome!


Upgrades

Level 0 deck: https://arkhamdb.com/deck/view/4947660
Early Upgrades (12xp):

2x Old Keyring -> 2x Old Keyring (3) 6xp

1x Quick Learner 4xp

2x Perception -> 2x Gumption 2xp


Forgotten Age Tech (2xp):

1x Hiding Spot -> 1x Close Call (2) 2xp


Transition package (22xp):

2x Lawrence Carlisle - > 2x Granny Orne (3) 6xp

2x Matchbox -> 2x Hunting Jacket 4xp

2x Nautical Charts -> 2x Sharp Vision 2xp

1x Perseverance -> 1x Gift of Nodens 5xp

1x Elaborate Distraction -> 1x Gift of Nodens 5xp


Quality upgrades (16xp):

2x "Look what I found!" -> 2x "Look what I found!" (2) 4xp

2x Lucky! -> 2x Lucky! (3) 6xp

2x Rabbit's Foot -> 2x Rabbit's Foot (3) 6xp

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