(Copy) Akachi Ony-Elemental Mage|Beginner Deck Guide Series

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PrinceMiguel · 1

Mastering the 5 elements, with her Staff in one hand and a Fire Blade in the other, Akachi bursts open her enemies.

Please don't forget to press the ♥ if you like the Deck and the work that has been put into making it :)

This deck only uses the Revised Core Set/2 Core Sets, The Dunwich Legacy Investigator Expansion, The Path to Carcosa Investigator Expansion and the Edge of the Earth Investigator Expansion.

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Credit: Edgar Sánchez Hidalgo

Introduction:

If you haven't tasted the power of yet, or find that they lack diversity, Akachi is the One(yele) you were waiting for. She is simple, straightforward and strong. Her card pool offers access to exciting cards, and the introduction of the Synergy trait adds a layer of fun to this Deck.


After the warm welcome of the Beginner Decks made for Zoey, Rex, Jenny, Jim and Pete, I decided to go for a last Series of Beginner Deck Guides for The Path to Carcosa.

Find the other Carcosa Beginner Decks:
• Mythos Busting Mark
• Scavenge-Minhg
• Sefine-Art Black Magic Painter
• Yorick Gold Digger
• I decided not to propose a Deck for Lola Hayes on purpose as even with the help of the community, we couldn't find any Deck that made us feel like you wouldn't regret playing any other investigator instead. If she piqued your curiosity, keep her in a corner of your mind until you have a bit more cards.


Table of Contents:

• Overview

• Main Strategy

• The 3 Different Spell Routes

• Every Mage has a Staff

• Speaking to the Spirits

• Other Cards

• Upgrade Path

• Make your own Deck!


Overview:

 
Difficulty: ★★☆☆☆
Enemy Management: ★★★★★
Clue-getting: ★★★★☆
Encounter protection: ★★★★☆
Survivability: ★★★☆☆
Economy: ★★★☆☆
Card Drawing: ★★★☆☆

Main Strategy:

• Use your high and additional Charges from your passive to get the best out of your Spells.

• Use the 5 elements to gain insane value out of Close the Circle and Call for Backup.

• Use the Dragon Pole for an extra Spell slot and a backup weapon for lower fight enemies and conserving charges.

• Use your Signature Spirit-Speaker to refill your empty Spells.


The 3 Different Spell Routes:

"Fly, if you value your foul skin! I will shrivel you from tail to snout, if you come within this ring."

The 5 Elements Archmage:

This Deck masters all 5 elements: .

• Rite of Seeking turns into Divination (4) and Shrivelling into Brand of Cthugha (4). This is the best build for True Solo.

•• With these 2 cards, The Green Red Clock and Prophetic, you have the 5 elements available for Close the Circle that comes in play with 6 additional actions and Call for Backup to heal your teammates, and gain tempo over the Mythos.

•• You can use the charge on Close the Circle during any player window, which includes evading a Hunter enemy just after it moves to your location and engages you. Also, remember that you do not need to use your during this action. You can simply move or play an asset. This additional action is subject to Attacks of Opportunity though.

•• We prefer the Brand of Cthugha (4) as it still boosts your synergy cards even if Prophetic is buried deep. It is cheaper to reload with Spirit-Speaker and less damaging to lose charges because of Angered Spirits. To balance out the negative aspect, Dragon Pole can take care of the first actions, mainly thanks to the boost of The Red Clock for your first test, and then use Brand of Cthugha (4) for the finish.

•• Thanks to your built-in Reload Engine, this Deck is exceptionally versatile and will make both and jealous because you'll be better at their job than the both of them combined.


The full offensive Battlemage:

• You upgrade your Shrivelling to (5) and Rite of Seeking into Brand of Cthugha (4). With the Dragon Pole, you have enough output to be the boss-killer of your group easily.

•• Both Shrivelling (5) and the Brand of Cthugha (4) can deal 3 damages reliably. It is good to alternate their uses to decrease the risk: prefer the Brand at the end of your turn and Shrivelling if you still have good sanity. To save Charges and finish off enemies with 2hp, you always have your Dragon Pole, and 1 damage can always be done with Close the Circle.

•• This leads you to anything between 7 and 10 damage per turn.


The Divination Master:

• Rite of Seeking upgrades in Rite of Seeking (4) and Shrivelling into Divination (4).

•• This Deck is a monster clue-getter, while still being autonomous thanks to Dragon Pole that allows Akachi Onyele to still deal with the smaller enemies she would draw.

•• Albeit being significantly more expensive, Prophetic, Uncage the Soul and The Red Clock are generating enough resources to pay for it all.


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Every Mage has a Staff:

"Did I not counsel you, lord, to forbid her staff?"

The Dragon Pole can be put to good use in Akachi Onyele not only for the extra Arcane Slot, but since she has 3 base she can fight up to 6 with 3 spells on the table. On top of this, we also have multiple ways to bring this score much higher:

• Overpower, Unexpected Courage obviously.

• The Red Clock can bring you +3 to your first attack if you time it correctly. Unfortunately, the lvl 2 is a bit clunky, forcing you first to collect the resources and only the turn after you can get the +3 .

•• Note that this +3 is not bound to time, so it stays until you pass a test and even stacks if you happen to do the first thick twice without any test in between.

•  Torrent of Power can be used to boost any Spell as well as your Mage Staff. The potential targets are Alchemical Transmutation, Brand of Cthugha (better to use one of its charges to deal 2 damage), Close the Circle or even the The Red Clock to bring it back to 0 and benefit from +3 at the beginning of the next turn or bring it back to 2 to get another additional action next turn!

• Blood Pact that you can use either if you have Moonlight Ritual in your hand and more than 4 Doom to go or during the last Round of the Agenda for +3 at each test you perform (could be 4 fight actions if you timed the The Red Clock correctly).


Speaking to the Spirits:

What makes Akachi Onyele so potent is her Signature: Spirit-Speaker. It doesn't sound strong, but trust me, it is addictive.

• Use it to recharge any of your Spells using 1 action and its cost. The cost is absorbed by Prophetic, Uncage the Soul, or your resources and the action is fine since Spells come with a great built-in action acceleration. Emptied your Brand of Cthugha (4)? How about reloading it entirely for 2 resources and 1 action? This is such an increase in the value of your high XP Spells.

• Join the Dark Side of the Force and make $$$. You are unlikely to use this ability of your Signature, but it can come in handy, for instance, by using the last charges of any Spell to pay for Storm of Spirits. Once you have Spirit-Speaker, Alchemical Transmutation turns into an Emergency Cache that commits for a if you don't need it. Brand of Cthugha (4) brings you 10 resources for a starting cost of 2, so 8 net profit, making your Rogue and their fancy Hot Streak green with jealousy.


Other Cards:

Level 0 Cards:

• Holy Rosary fits perfectly here to absorb the damage from Shrivelling while also boosting your main stat: .


• Arcane Initiate that you can play either before the Agenda advances or that you clean with Moonlight Ritual (which is a Spell so the Initiate can find it) helps you to tutor your most important cards.

•• Once you have Charisma, you can have both Arcane Initiate on the table at the same time since she's not unique. Congratulations, you are now the teacher of a School of Magic.


• Delve Too Deep, because everyone loves XP, so if you can bring more to your party, why wouldn't you? Plus, you are naturally talented at dealing with the Encounter Deck.


• Moonlight Ritual as said before to clean the Arcane Initiate and Blood Pact.


• Storm of Spirits is also a nice fighting Spell that is terrific when there are more than 2 enemies at your location. The higher the player count, the better. The hefty cost is covered by Prophetic.


• Ward of Protection of course to prevent Ancient Evils from ruining your well-prepared plans.


Level 1-5 Cards:

• Close the Circle is a powerhouse in this deck to pass any scenario tests like Parleys, tests on locations, treachery cards, and anything else. For 1 Action to play it, you gain 5 net actions. And what's best? You can refill it at will.


• Prophetic is obvious in this Deck: either pay for the Spells directly or boost your hard test. Why would you lose 2 actions with Brand of Cthugha (4) if you could instead boost yourself up high enough not to take any risk?


• The Red Clock (2) is fun and brings a bit of variety to the often linear Mystic gameplay, introducing a chess-like feeling to the game. You now have to think ahead: when will I need resources, a bonus on my Dragon Pole or , will there be a time when I will need to move across the map, how about an extra action to refill an empty Spell? No matter what you get, it's always welcome.


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Upgrade Path:

For this upgrade path, I will focus on the Synergy build that is, to me, the most optimised one:

• Alchemical Transmutation x2 Brand of Cthugha (1) x2 - 2xp - Total 2xp

•• More combat Spells, and more charges to spend for other uses.


• Guts x2 Prophetic x2 - 6xp - Total 8xp

•• Pay for your Spells and get a welcome boost for them.


• Holy Rosary x1 The Red Clock (2) x1 + Relic Hunter x1 - 7xp - Total 15xp

•• Offers a nice boost, especially for your Dragon Pole when you have 1 charge and some resources, as well as a Asset.


• Rite of Seeking x2 Divination (1) x2 - 2xp - Total 17xp

•• Cheaper, more flexible Spell that offers a little boost and a Asset.


• Shrivelling x2 Close the Circle x2 - 2xp - Total 19xp

•• By this time, you have Assets from every class, guaranteeing you a fantastic use of Close the Circle, especially for Scenario Tests.


• Delve Too Deep x2 Call for Backup x2 - 4xp - Total 23xp

•• Since you now have the 5 elements represented in your Deck, this card can really bring wicked value to your team.


• Brand of Cthugha x2 Brand of Cthugha (4) x2 - 6xp - Total 29xp

•• Fight bigger enemies faster, with a greater boost and more charges.


• Blood Pact x1 - 3xp - Total 32xp

Now that enemies tend to be beefier, the test really helps the Dragon Pole.


• Divination (1) x2 Divination (4) x2 - 6xp - Total 38xp

•• More clues for the same price. It's always good to gain tempo over the Mythos.


• Charisma x1 - 3xp - Total 41xp

•• Now that you purchased your expensive Spells, 2 Arcane Initiate are ideal to find them as quick as possible.


Link to the full xp Deck


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Credit: Fantasy Flight Games

Make your own Deck!:

• I know that Akachi Onyele's passive brings more value to Shrivelling and Rite of Seeking since you get more value out of their Charges. I decided to go this way to mitigate the negative impact of Angered Spirits, to leverage the Synergy allowed by the Deck, and simply because it already performs above expectations like this. You are free to try to upgrade the Deck using Shrivelling (5) and Divination (4) for roughly similar results or even choose Rite of Seeking (4).


If you have access to Jacqueline Fine, the only real change I would make is to replace Rite of Seeking with Clairvoyance and maybe add Fearless.


If you are playing this Deck with the others of the series and only 1 collection, here is a proposed way to distribute the overlapping cards for each investigator:

Mythos Busting Mark|One Collection Variant: 0xp Deck / Full XP Deck

Scavenge-Minhg|One Collection Variant: 0xp Deck / Full XP Deck

Sefine-Art Black Magic Painter|One Collection Variant: 0xp Deck / Full XP Deck

Akachi Ony-Elemental Mage|One Collection Variant: 0xp Deck / Full XP Deck

Yorick Gold Digger|One Collection Variant: 0xp Deck / Full XP Deck


• If you do not mind proxying a few cards, the ones that could definitely bring added value to this Deck are:

•• Sign Magick (3) instead of Dragon Pole at one point of the campaign for acceleration.

•• Wish Eater instead of the last Holy Rosary standing for getting advantage of the enemies you heal.

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