I haven’t had a chance to do this yet, and of course we don’t know what it turns into at the time of this review, but screw it. Go big or go home! This card’s effect records the ‘difficulty’ of the test, not the shroud, which means that Double or Nothing substantially increases this number. (It also records the result twice, although I doubt that will matter.) This means on a shroud 4 location (the highest number you reliably see in scenarios), you can record a whopping 14! The only challenge that leaves is having to actually pass a (14) test. And you have to do it honestly too, as autosuccess effects won’t do you any good since automatic success treat the difficulty as if it were 0 - which is a pretty depressing number to record! No, we need to commit a handful of skills. Or just use Higher Education and call it a day because that card is fair... Plus you get to discover 4 clues in the same action, which ain’t too shabby!
: Ermitteln. Dein Ort bekommt für diese Ermittlung +3 Schleier. Falls dir die Probe gelingt, entdeckst du 1 zusätzlichen Hinweis an deinem Ort, legst den Uralten Stein ab und notierst in deinem Kampagnenlogbuch: „Du hast den Stein identifiziert.“ Notiere daneben in Klammern die Schwierigkeit von dieser Fertigkeitsprobe.