One of those treacheries that wastes your precious actions. Good thing this card can be removed by Alter Fate (better if you have Parallel Agnes in your team).
The quick brown fox jumps over the 200 character limit.
One of those treacheries that wastes your precious actions. Good thing this card can be removed by Alter Fate (better if you have Parallel Agnes in your team).
The quick brown fox jumps over the 200 character limit.
This card is too strong for Parallel Agnes. Playing this with Soothing Melody and Heirloom of Hyperborea, I felt like Dr. Strange who repeatedly tried to bargain for my teammates to pass critical skill tests.
Together with at least one copy of Ward of Protection, Alter Fate, and Deny Existence in draw loop engine, our team was unstoppable in The Blob scenario.
Contray to the other review here, I would argue (at least in four player) it is the worst treachery in the game. The potential to have it stay out for six+ turns, in a deck filled with horror, much of which is unavoidable, cannot be understated. Just one of these can easily cause 10+ horror across a team, and woe betide if you end up with two on the table at the same time. With two a guardian can go from full sanity to out of the game in a single mythos phase without even drawing from the bag. Brutal.
You control cards in your hand. Does that count for this card aswell? When I play it do I control the card itself? This is the pay-off card for classes like Lola, Charlie and Subject. Permanents count which makes this card very good for Lola as she can very cheaply control a lot of classes. I wonder if there is a build for other classes using Multi-Class assets.
Important note especially for Hard/Expert players: this card means dropping the difficulty of a test to 0 to succeed on all non-autofail tokens will no longer work as a strategy as long as it is in play. Until you discard this, you'll be losing a lot of the value of cards like Flashlight.