
At the time of writing this had only been out a few days - and I've used it in 3 games...
This card is quietly awesome - if you, or a fellow investigator, have another card that you really need.
It's not flashy. It isn't fancy. There's no cool combos I can see. Letting someone draw any card from a deck doesn't seem that spectacular. But...
- your Guardian needs his Shotgun - fixed.
- Minh needs her Analytical Mind - no problem.
- Your mystic needs a Shrivelling right now, okay ... done.
No fuss, no worries about weaknesses or where it is in the deck, just for 2 resources take any card. It doesn't even cost you an action.
Okay, that is spectacular.
The down side is that 5 XP is a lot of XP. It's up against flashier cards, like the The Red-Gloved Man, Deciphered Reality, Strange Solution. And it's only as good as the card you need to grab, so it probably isn't a good pick for early in a campaign. However, later on, when you've a few high-value cards in the deck - this one is a solid choice.
(That said, for Minh Thi Phan, Analytical Mind is so central to her that I could imagine taking this early for her)
A really solid multiplayer pick.
Solo, it loses too much benefit to be worth it's XP, and Seekers have plenty of access to filtered draw through Old Book of Lore, Eureka!, and No Stone Unturned anyway.