
Amanda, Silas and Minh need good skills. Bob, Carol and Yorick traffic in assets. But nobody does events like the famed forger. And as the carpool is expanded, she’s gone from a curiosity to a main eventer if you know how to build her.
For example, rogues now have more ways to make money. Instead of just Hot Streak, there is Faustian bargain, 21 or bust (which pairs well with token manipulation, easily available in Mystics 0-2), voice of Ra…because forging isn’t for artistic value, it’s for money.
Miss Rousseau plays a different big money game than Preston or Jenny. Willpower four and matching agility mean you don’t have to fear the encounter deck as you build up your cash. And instead of steady supplies, you get big rushes: up to 16 bucks in one action with a double blackjack, or 10 bucks spread to the team and four curses at only 8xp.
Edge of the earth adds underworld ties, which makes sense for someone who encounters the mythos from a profit perspective. You get triples of your best card (the painted world), your favorite toys are exceptional… and your deck size is big enough that you can still fit in whatever you want, with substitutions. Lockpicks and spells. Well Connected and Greg Gry (add a +5, then get a dollar for over succeeding!) or David R. Unlike Winnifred, you can ignore skill dependency with spells, and use your money to avoid having to upgrade them much. Then, Well Connected.
Plus, tarot cards, not introduced when The portraiteer first took the path to Carcosa, are easy to find in a 13 card opening hand.
Get rich quick. Succeed by a ton. Forge, forge, forge!