
They may just forgot to add a force ability to make it set aside out of play when its discarded. Now it will go to your discard pile and deck and , eventually, you hand to be a dead card. Hope to see a FAQ to fix that. 200200200200200200200
They may just forgot to add a force ability to make it set aside out of play when its discarded. Now it will go to your discard pile and deck and , eventually, you hand to be a dead card. Hope to see a FAQ to fix that. 200200200200200200200
I slotted this in thieves kit Wendy and it paid off immediately. Even in two player, Elaborate Distraction can do wonderful things. Not only did it kill the rat I was engaged with without a skill check, it damaged a nearby foe, the enemy engaged with my guardian, his weakness The Thing That Follows (which was catching up), and tapped an annoying aloof enemy. Preston, who also has a lot of money to throw around, should consider slotting two of these, especially if you can afford Leo Deluca and is working with four actions per turn.
Obviously Rita loves things that evade, and automatic evasion at adjacent locations puts this above some of the two XP events that came out early for her. The best-case scenario is you get your elder sign during the mythos phase and can damage and tap many many enemies.
Three cost is going to be iffy for most survivors. For survivor dippers, it could be extremely fun for Minh or an excellent guardian control for Tommy. Any of the Dunwich set can use it as discount dynamite.
I'll keep this review short and sweet since so many people have said great things already, but I just want to point out that if you're able to take this into Fortune and Folly, you may have a pretty sweet time with the final act. Fortune and Folly is also a scenario where you're likely to have more than enough resources to pay for this, so definitely a card with a ton of value even after its taboo.
If you’re trying out the new combo of Hunting Jacket + Dark Horse, this card is an easy addition. While parked on the jacket it’s not reducing your hand size, and you can free XP (like Mystics!) at the end of the scenario.
An alternate use case is with Scavenging, helping you to exceed your hand limit to shunt Items to the discard pile. Janky, but can surely it help to earn free card draw while grabbing clues. Even if you discard the Pelts in such a build, it’s an Item itself that can grabbed late in the game for the free XP…
An interesting card for Alessandra. She can use otherwise wasted free parley actions to charge this up before swapping to the Blade of Yoth to kill the big-bad at the end of the scenario. In that way it's action shifting (like Borrowed Time and Bide Your Time) from early turns to end game turns. Outside of Alessandra, and maybe Carson Sinclair, ... seems not good.